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/// Fired when the SetValue method is called.
/// <param name="e"></param>
public override void OnValueChanged(CellContext sender, EventArgs e)
Could you describe in words?
when i set the value like this
for(int r = 0; r < 500000; r++)
for(int c = 0; c < 10; c++)
grid[r, c].Value = "Hello";
I found that it takes a long time.
Value Changed -> StandardBehavior.OnValueChanged every time
Have you tried calling grid.Suspend and grid.Resume before and after your code ?
The function names might be a little different, but idea is to suppress redraw after the cell is changed each time. The functions i mentioned could help in this scenario
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